Expansion Bundle
Expand your Primal experience with all gameplay expansions that have been released. This bundle includes the Venom, Ice, Feather, Mount Havoc, Heart of the Wild, Nightmare, and Nightmare 2 Expansions, plus all five Biome Expansions.
This bundle includes the following items:
- Venom Expansion
- Ice Expansion
- Feather Expansion
- Mount Havoc Expansion
- Heart of the Wild Expansion
- Nightmare Expansion
- Nightmare 2 Expansion
- Biome Expansion - Woltyar and Frozen Wastes
- Biome Expasnion - Niz-Maraga and Sunset Plains
- Biome Expansion - Crystal Caves and Flooded Wilds
- Biome Expansion - Goldarks and Thunder Mountains
- Biome Expansion - Endless Swamp and Nightmare
We ship in-stock items from our local warehouses in the US, Canada, the UK, and the EU. Delivery usually takes 1–2 weeks once your order is processed, though times may vary by region.
Pre-order items are scheduled to reach our warehouses between the end of January and early February, with deliveries starting in February. If your order includes both in-stock and pre-order items, we will ship available products first and send pre-order items separately once they arrive.
Orders to Australia, Asia, and other international destinations ship from our EU/US warehouse. International customers are responsible for any import duties or taxes.
For more details and ongoing updates, please visit our Shipping page.
We're happy to offer refunds for unopened products. For full details, please read our Refund Policy.
If any products arrive with damaged parts, we'll send replacements free of charge.
To request a return or report a damaged part, contact us at support@reggiegames.com.
The Gameplay Collection
This expansion introduces two new monsters, Reikal and Hydar, along with a new Venom equipment category to craft. It also expands the Campaign Mode with new quests and additional lore fragments.
Enter the Frozen Wastes of the North with two new monsters, Sirkaaj and Mamuraak. This expansion adds the Ice equipment category, new quests, and lore that deepen your journey through the campaign.
Discover two new monsters tied to the Feather equipment category. This expansion enhances your campaign with new quests and fresh lore fragments from the wild jungle of Niz-Maraga.
This expansion adds two new Hunters, Heleren and Karah, who join the fight. It also includes all the materials needed for 5-player games and introduces a new game mode that gives the expansion its name.
This expansion adds two new Hunters, Heleren and Karah, who join the fight. It also includes all the materials needed for 5-player games and introduces a new game mode that gives the expansion its name.
This expansion introduces two new monsters, Reikal and Hydar, along with a new Venom equipment category to craft. It also expands the Campaign Mode with new quests and additional lore fragments.
Enter the Frozen Wastes of the North with two new monsters, Sirkaaj and Mamuraak. This expansion adds the Ice equipment category, new quests, and lore that deepen your journey through the campaign.
Discover two new monsters tied to the Feather equipment category. This expansion enhances your campaign with new quests and fresh lore fragments from the wild jungle of Niz-Maraga.
This expansion adds two new Hunters, Heleren and Karah, who join the fight. It also includes all the materials needed for 5-player games and introduces a new game mode that gives the expansion its name.
This expansion adds two new Hunters, Heleren and Karah, who join the fight. It also includes all the materials needed for 5-player games and introduces a new game mode that gives the expansion its name.
Two new Hunters, Zaraya and Drusk, join the hunt. Each brings unique mechanics and playstyles, offering a wide range of new tactics and strategies to explore.
By adding this expansion to your collection, you complete the roster of monsters with their Nightmare Variants, unlocking the option to face every boss at the ultimate difficulty level.
Two new Hunters, Zaraya and Drusk, join the hunt. Each brings unique mechanics and playstyles, offering a wide range of new tactics and strategies to explore.
By adding this expansion to your collection, you complete the roster of monsters with their Nightmare Variants, unlocking the option to face every boss at the ultimate difficulty level.
Biome Expansions
Biomes can be used in both Campaign Mode and Expedition Mode.
But you can also combine any biome with any monster in the game to craft your own custom scenarios, for endless variety and challenges across the world of Thyrea.
When the desert wind rises, a sandstorm sweeps across the battlefield, making every action futile. Only those who master the rhythm of the storm can endure the fury of the Sunset Plains.
The jungle of Niz-Maraga dazzles with colors but hides dangers behind every leaf. Hunters must adapt constantly, changing their tactics and recycling cards as the living wilderness twists and turns around them.
Glowing crystals fall from the ceiling, scattering across the battlefield. Their energy resonates with the Hunters, making it easier to play cards of the matching color. But the cave is collapsing, and only a few rounds remain before it all comes down.
The riverlands are submerged by the rising tide. As the waters swell and recede, Hunters must adapt to unstable footing. This biome introduces the Deep Water terrain, which reduces your hand-size limit and pushes you to fight against the tide itself.
The heat on the volcanic slopes grows fiercer with every round. Your deck burns away, card by card, leaving you drained and on edge as the battle reaches its boiling point.
In the frozen lands of Vintrar, icy winds sweep the battlefield, freezing your focus and hindering your mastery cards. The chill descends from the North... are you ready to face it?
The Dragon’s Voice echoes through the golden valleys of the Goldarks. As its power intensifies, the metallic veins running through the mountains begin to glow, while hunters and monsters are consumed by a shared hunger for blood and fury.
Bolts of lightning crash across the mountains, splitting the sky with blinding fury. Hunters must stay light on their feet, moving swiftly across the shifting ground to evade the relentless wrath of the EverlastingStorm.
Thick, toxic fumes rise from the stagnant waters, clouding your senses with every breath. Inhale its mists for too long, and the swamp will claim you as one of its own, dragging you down into its dark, suffocating depths.
The most perilous and mysterious region of Thyrea is the Nightmare realm. Drawn by a haunting call toward the mountain’s peak, hunters march into the heart of fear itself, where truth and terror await.
Biomes can be used in both Campaign Mode and Expedition Mode.
But you can also combine any biome with any monster in the game to craft your own custom scenarios, for endless variety and challenges across the world of Thyrea.
When the desert wind rises, a sandstorm sweeps across the battlefield, making every action futile. Only those who master the rhythm of the storm can endure the fury of the Sunset Plains.
The jungle of Niz-Maraga dazzles with colors but hides dangers behind every leaf. Hunters must adapt constantly, changing their tactics and recycling cards as the living wilderness twists and turns around them.
Glowing crystals fall from the ceiling, scattering across the battlefield. Their energy resonates with the Hunters, making it easier to play cards of the matching color. But the cave is collapsing, and only a few rounds remain before it all comes down.
The riverlands are submerged by the rising tide. As the waters swell and recede, Hunters must adapt to unstable footing. This biome introduces the Deep Water terrain, which reduces your hand-size limit and pushes you to fight against the tide itself.
The heat on the volcanic slopes grows fiercer with every round. Your deck burns away, card by card, leaving you drained and on edge as the battle reaches its boiling point.
In the frozen lands of Vintrar, icy winds sweep the battlefield, freezing your focus and hindering your mastery cards. The chill descends from the North... are you ready to face it?
The Dragon’s Voice echoes through the golden valleys of the Goldarks. As its power intensifies, the metallic veins running through the mountains begin to glow, while hunters and monsters are consumed by a shared hunger for blood and fury.
Bolts of lightning crash across the mountains, splitting the sky with blinding fury. Hunters must stay light on their feet, moving swiftly across the shifting ground to evade the relentless wrath of the EverlastingStorm.
Thick, toxic fumes rise from the stagnant waters, clouding your senses with every breath. Inhale its mists for too long, and the swamp will claim you as one of its own, dragging you down into its dark, suffocating depths.
The most perilous and mysterious region of Thyrea is the Nightmare realm. Drawn by a haunting call toward the mountain’s peak, hunters march into the heart of fear itself, where truth and terror await.