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A deck-crafting, boss-battle experience

Fight Monsters

Experience a dynamic combat system where each monster reacts uniquely to your moves, making every battle feel like you're fighting a living creature.

Craft Your Weapons

Customize your deck and forge unique equipment cards from defeated monsters to create devastating combos and synergies.

Prepare for Epic Challenges

Embark on one-shot encounters in Expedition mode or dive into the Campaign to uncover the lore of The Awakening.

Fight Monsters

Experience a dynamic combat system where each monster reacts uniquely to your moves, making every battle feel like you're fighting a living creature.

Craft Your Weapons

Customize your deck and forge unique equipment cards from defeated monsters to create devastating combos and synergies.

Prepare for Epic Challenges

Embark on one-shot encounters in Expedition mode or dive into the Campaign to uncover the lore of The Awakening.

The Hunters

Each hunter specializes in a specific weapon class that shapes their unique hunting style.
Dareon

Only monstrous strength can wield a Great Sword. Remember: in the hunt, you are either the prey or the beast.

Mirah

The Great Bow huntress moves through the battlefield with the confident strides of a predator. Silent and deadly.

Thoreg

The Hammer leads, inspires, and commands. Your strikes will echo like a war drum. Never break that rhythm—let your voice be heard.

Ljonar

The Shields are capable of
carrying a weight that no one else can bear. Is your courage as solid as your defense?

Dareon

Only monstrous strength can wield a Great Sword. Remember: in the hunt, you are either the prey or the beast.

Mirah

The Great Bow huntress moves through the battlefield with the confident strides of a predator. Silent and deadly.

Thoreg

The Hammer leads, inspires, and commands. Your strikes will echo like a war drum. Never break that rhythm—let your voice be heard.

Ljonar

The Shields are capable of
carrying a weight that no one else can bear. Is your courage as solid as your defense?

The Monsters

The Core Game includes 13 monsters, each brought to life with highly detailed large-scale models. Every monster presents distinct mechanics, behaviors, and challenges.
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The Awakened

A starless night descends upon humanity. The Awakened Dragon bends the indomitable forces of nature to its will. Its coming is inevitable.

Kharja

Its skin is incandescent, and as it passes, a wildfire ignites in the forest. If hell is made of fire, Kharja is its herald.

Vyraxen

The great fire wyvern slept for centuries in the mouth of the volcano. The heat has tempered its scales, and its fiery breath has become inexhaustible.

Korowon

After each blow they receives, they regenerate at an impressive speed. Some say a force lies at the ocean’s depths, making these creatures invulnerable.

Orouxen

The abyssal dragon lurks in the deepest waters of the sea and comes ashore to hunt. What kind of hunger forces it to rise from the depths?

Toramat

The blistering sun of the desert has transformed Toramat's skin, making it as hard as rock. Is there a blade sharp enough to breach its armor?

Dygorax

It is said that the bones of the dragon's horns grow and strengthen with every creature devoured and buried by the desert sands.

Felaxir

Its tails multiply and grow, and its crystals form the crown of a warrior king. The eyes of a Felaxir shine in the dark like a starry sky. No one knows what they are capable of seeing.

Morkraas

As massive as a mountain, each of its steps makes the ground tremble. What has shattered its slumber?

Ozew

These monsters gather into a single gigantic swarm. All flying insects of Thryea follow it as if they were the electric tail of a comet.

Jekoros

Jekoros has blended into the darkness of the caves. The sound of its heartbeat lures creatures lost in the dark and leads them straight into its jaws.

Hurom

It is said that the golden rocks of the mountains tremble and rise from the ground in the presence of the silver dragon. Its will is so powerful that it calls forth the protection and strength of the mountain.

Tarragua

It obsessively eats the metals from the northern mines to reinforce its body: its skin is armored, and its fangs gleam silver, always dripping with blood.

The Forge

Defeating monsters unlocks specific Forge cards, enabling you to craft powerful gear and customize your hunter to create a unique playstyle.

The Expansions

Mount Havoc Expansion

Add Karah, the Dual Blade, and Heleren, the Gunbow, to your hunt. This expansion increases the player count to 5 and introduces the Mount Havoc campaign—a standalone 3-act adventure.
Heleren

Your mind travels as fast as a bullet. In your hands, all the cogs and gears interlock perfectly, and become a sophisticated, lethal weapon. Can you control this power?

Karah

To kill a monster, you have to be a monster yourself. One blow after another, your fury is nexhaustible, your movements unassailable. Curved like fangs, your blades shall dance in a swirling whirlwind on the battlefield.

Heleren

Your mind travels as fast as a bullet. In your hands, all the cogs and gears interlock perfectly, and become a sophisticated, lethal weapon. Can you control this power?

Karah

To kill a monster, you have to be a monster yourself. One blow after another, your fury is nexhaustible, your movements unassailable. Curved like fangs, your blades shall dance in a swirling whirlwind on the battlefield.

Nightmare Expansion

Face 3 new monsters with unique quests and explore new narrative branches in your campaign. This expansion also introduces the Nightmare variant for 10 existing monsters, offering the ultimate challenge.
Taraska

The volcano has shaped its shell in the magma. When it moves to attack, the earth senses its hunger and responds with geysers of glowing lava that burn its prey.

Zekath

Its translucent antennae vibrate to confuse the minds of its prey from afar, and with its electric tentacles, it first hypnotizes and then stuns them, feeding on their warm hearts.

Xitheros

Few hunters in Thyrea survive the great reptile that rules the Niz-Maraga jungle. In battle, blood pours from its eyes, mingling with the crimson of its prey.

Taraska

The volcano has shaped its shell in the magma. When it moves to attack, the earth senses its hunger and responds with geysers of glowing lava that burn its prey.

Zekath

Its translucent antennae vibrate to confuse the minds of its prey from afar, and with its electric tentacles, it first hypnotizes and then stuns them, feeding on their warm hearts.

Xitheros

Few hunters in Thyrea survive the great reptile that rules the Niz-Maraga jungle. In battle, blood pours from its eyes, mingling with the crimson of its prey.

Feather Expansion

Venture into the region of Niz-Maraga with 2 new monsters, the Feather forge for new crafting options, and a new quest path through the jungle.
Pazis

Dazzling and elusive, Pazis uses colorful feathers to confuse and venomous spores to paralyze its prey. No hunter has ever captured one.

Nagarjas

The river dragon is a cunning predator, said to command the very floods of the river. No other creature dares to invade its domain.

Pazis

Dazzling and elusive, Pazis uses colorful feathers to confuse and venomous spores to paralyze its prey. No hunter has ever captured one.

Nagarjas

The river dragon is a cunning predator, said to command the very floods of the river. No other creature dares to invade its domain.

Ice Expansion

Explore Vintrar in the icy north with 2 new monsters, the Ice forge for new crafting options, and a new quest path to Thyrea’s frozen regions.
Sirkaaj

Sirkaaj feeds on warm blood and leaves its prey frozen and empty. Its white fur blends with the snow, and its steps make no sound, like death approaching silently.

Mamuraak

Wherever Mamuraak moves, winter follows. The land freezes, and the northern lights move with the beast to illuminate its heavy, relentless steps. Its march freezes life itself.

Sirkaaj

Sirkaaj feeds on warm blood and leaves its prey frozen and empty. Its white fur blends with the snow, and its steps make no sound, like death approaching silently.

Mamuraak

Wherever Mamuraak moves, winter follows. The land freezes, and the northern lights move with the beast to illuminate its heavy, relentless steps. Its march freezes life itself.

Venom Expansion

Navigate the Endless Swamp with 2 new monsters, new equipment from the Venom forge, and a new quest path leading eastward to unexplored territories.
Hydar

The verdant dragon draws its strength from the forest, commanding thorny vines that drain the sap of nurturing plants to fuel its power. Its venom is lethal, infused with the very life force of the wilds.

Reikal

The serpent’s swamp is putrid, filled with corpses, bones, and remnants of its molts. In its presence, the air thickens with toxic mist, smothering every light and clutching even the bravest hunter’s heart with anguish.

Hydar

The verdant dragon draws its strength from the forest, commanding thorny vines that drain the sap of nurturing plants to fuel its power. Its venom is lethal, infused with the very life force of the wilds.

Reikal

The serpent’s swamp is putrid, filled with corpses, bones, and remnants of its molts. In its presence, the air thickens with toxic mist, smothering every light and clutching even the bravest hunter’s heart with anguish.

The Complete Story

Explore every quest path in the Core Game and Expansions and delve into the complete lore of Primal.
Will you be able to piece together the puzzle and uncover the mystery behind the Awakening?

The Premium Experience

The Everything Primal bundle offers you the ultimate experience.
3D Environment

Bring your battles to life with the set of 3D terrain models that recreate the environment.

Hunt on the Mat!

Enhance your gaming experience with the combat board playmat (with different artwork on each side).

Dive into the Art and Lore

Dive into the art and lore of Primal. The Tome of Creatures is the official Artbook that delves into the game's lore with detailed descriptions of the monsters, regions, and flora of Thyrea.

Sleeve and Store them All!

Sleeve all your cards with more than 2,200 premium sleeves and store your complete collection all in one place.

3D Environment

Bring your battles to life with the set of 3D terrain models that recreate the environment.

Hunt on the Mat!

Enhance your gaming experience with the combat board playmat (with different artwork on each side).

Dive into the Art and Lore

Dive into the art and lore of Primal. The Tome of Creatures is the official Artbook that delves into the game's lore with detailed descriptions of the monsters, regions, and flora of Thyrea.

Sleeve and Store them All!

Sleeve all your cards with more than 2,200 premium sleeves and store your complete collection all in one place.