Primal: Legends - Voice of the Earth
Primal: Legends is a standalone boss-battler card game set in the world of Primal, thousands of years before The Awakening. Reaction-based monster behavior, multi-use cards, attack sequencing: the acclaimed Primal engine, with no board and no miniatures.
Voice of the Earth is a complete solo game on its own. Play as Nehmor, the Ancient, and face Tormanthu, Primordial of the Earth, across four difficulty levels, from Normal to Nightmare.
Combine this box with others in the Legends series to hunt in co-op with up to 3 players, pairing any hunter with any monster.
Game design: Tommaso Mondadori and Alberto Parisi
Artwork: Daniel Comerci
The game includes:
- 1 Rulebook
- 1 Foil Hunter card
- 7 Foil Special Stance cards
- 24 Action cards
- 6 Stance cards
- 33 Behavior cards
- 9 Attrition cards
- 1 The Awakened Behavior card
- 24 Game tokens
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If any products arrive with damaged parts, we'll send replacements free of charge.
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A Primal Card Game
Primal: Legends is a standalone solo and co-op boss-battler card game set in the Primal universe.
Each box is a complete solo game. Combine multiple boxes for a co-op experience.
This is the ideal entry point into the Primal system. Legends inherits the card-play and the reaction system of The Awakening, with no board and no miniatures. It's Primal at its essence.
Just you, your deck, and the monster. Legends is a new iteration of the Primal system: it expands the world and offers a new way to play, with fresh decks and challenges.
This is the ideal entry point into the Primal system. Legends inherits the card-play and the reaction system of The Awakening, with no board and no miniatures. It's Primal at its essence.
Just you, your deck, and the monster. Legends is a new iteration of the Primal system: it expands the world and offers a new way to play, with fresh decks and challenges.
Voice of the Earth
Nehmor was the one who went after the knowledge that was fading from every living thing, alone in his struggle against oblivion. According to legend, his path led him to the Memory of the World.
Tormanthu was old when the world was young. Father of the Trees and keeper of its memory, it now turns its light on all it once guarded, and what it touches is lost to the world.
Nehmor was the one who went after the knowledge that was fading from every living thing, alone in his struggle against oblivion. According to legend, his path led him to the Memory of the World.
Tormanthu was old when the world was young. Father of the Trees and keeper of its memory, it now turns its light on all it once guarded, and what it touches is lost to the world.
Tactical Card Play
Primal: Legends is pure card-play: hand management, multi-use cards and monster reactions. The critically acclaimed system of The Awakening, distilled to its essence, with all its tactical depth and challenge.
Monster Reaction System
The monster has no turn of its own: it reacts dynamically to everything you do. Combat rewards skill, and your ability to read and learn the monster's behavior patterns.
Multiple Difficulty Levels
Every box holds a duel that will keep you busy for dozens of plays. Each monster comes with 4 decks: Normal, Advanced, Hard and Nightmare. As the level rises the monster changes, grows more aggressive and forces you to rethink your tactics and learn new patterns.
At higher difficulties the hunter receives four upgrade cards to add to the deck. This small addition brings new options and deeper combos, but the core of your deck stays the same. What grows is your skill.
Note: Legends is not compatible with The Awakening. Each box of Primal: Legends does, however, include one special Behavior card for Primal: The Awakening, since the Primordials are directly linked to the final boss of the campaign.
For a truly premium experience, the playmats are designed to bring the duel to life and keep every component in its place on the table. Playmats are not included in the game box and are sold separately, in pairs.